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Description
here's a version of a set of points texture, sized 512x256 with a branch at 8°. When I tried 4° it was two shallow an angle to fit within the size and clear the space, but 12° seemed way too much. I re-learned a few things working on this (it's been almost two years since I used Illustrator for my graphic novel) and will rebuild the diamond crossing from scratch.
Creating a set of points in OpenSimulator would be similar to what I suggested for the diamond cross - create the main line first, then copy and rotate 8°, and then place the branch prim so that it aligns with the track, and aligning the top textures last.
Creating a set of points in OpenSimulator would be similar to what I suggested for the diamond cross - create the main line first, then copy and rotate 8°, and then place the branch prim so that it aligns with the track, and aligning the top textures last.
Image size
512x256px 311.58 KB
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